Liniutza Administrator


Data inscrierii: 18/Apr/2012 Mesaje: 111
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Trimis: 19/04/2012 18:29 Titlul subiectului: [GHID] Wretched Hag |
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HON: Wretched Hag
Wretched Hag
Primary Attribute
Intelligence
Str 16
Agi 18
Int 19
Detailed Attributes
Movement Speed 300
Str per Level 1.7
Agi per Level 2.0
Int per Level 2.5
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
Defense Information
Armor 1.52
Dmg. Reduction 8%
Magic Armor 5.5
Magic Dmg. Reduction 25%
Base Attack
Attack Type
Ranged Damage 40-48
Range 550
Attacks/Sec. 0.69
Continue Reading...
SKILLS
HAUNT
The Wretched Hag haunts a target unit with a bat, slowing its movement speed and dealing periodic damage.
Action
Target Entity
Type
Enemy Units
Type: Magic
Range: 400
Cast Time: 1.5 Seconds
Mana Cost: 80 / 100 / 120 / 140
Cooldown: 22.0 / 21.0 / 20.0 / 16.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 50 / 70 / 70 / 100 initial Magic damage, then applies Haunted to target for 15 seconds.
Haunted Effects
10 / 20 / 40 / 50 Magic damage inflicted every 3 seconds. 20 / 30 / 40 / 50% Movement speed slow initially, which wears off over 10 seconds.
FLASH OF DARKNESS
The Wretched Hag disappears in a flash of darkness, only to instantly reappear at a target location.
Action
Target Position
Range: 700 / 850 / 1,000 / 1,150
Cast Time: 1.5 Seconds
Mana Cost: 60
Cooldown: 12.0 / 10.0 / 8.0 / 6.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Teleports self to target position.
SONAR SCREAM
Unleashing a high frequency scream, the Wretched Hag damages all nearby enemies.
Action
Self Position
Type
Visible Enemy Units
Type: Magic
Radius: 400 / 450 / 475 / 500
Cast Time: 1.5 Seconds
Mana Cost: 140
Cooldown: 10.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 85 / 165 / 225 / 300 Magic damage to targets in radius.
BAT BLAST
The Wretched Hag lets loose a torrent of magical bats in a target direction. Enemies caught within the blast are heavily damaged.
Action
Target Position
Type
Enemy Units
Type: Magic
Range: 700
Cast Time: 1.5 Seconds
Mana Cost: 250 / 360 / 500
Cooldown: 135.0 Seconds
Required Level: 6 / 11 / 16
Activation
Deals 290 / 430 / 600 Magic damage to targets in a line, up to 800 units away. Radius of the damaging line starts out at 100 and ends at 300.
This ability can be boosted by Staff of the Master.
Pros and Cons
Pros
Her spells are great for finish off low hp heroes
Great AOE Spells
Works great with lots of heroes
If played correctly, she can be an massive killer
Cons
Low HP
Gets owned by disables
No disable
an small additional info about her
she got an great escape mechanism
and a very good chain-nuke,
she can kill an INT or AGI hero very fast,
greatly diminuează an opposing team's live in the fight and can port herself out before she dies
Skill Build
1. Flash of Darkness
2. Sonar Scream
3. Sonar Scream
4. Haunt or Flash of Darkness
5. Sonar Scream
6. Bat Blast
7. Sonar Scream
8. Flash of Darkness
9. Flash of Darkness
10. Flash of Darkness or Haunt
11. Bat Blast
12. Haunt
13. Haunt
14. Haunt
15. Stats
16. Bat Blast
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats
Item Builds
Caster Build
Starting Items:
1x Bottle
or
2x Pretender's Crown
1x Runes of Blight
2x Mana Potion
This is how your Inventory should look like:
2x Talisman of Exile
1x Bottle
1x Post Haste
1x Staff of the Master
1x Frostfield Plate
DPS Build
Starting Items:
1x Bottle
or
2x Pretender's Crown
1x Runes of Blight
2x Mana Potion
This is how your Inventory should look like:
2x Talisman of Exile
1x Bottle
1x Steamboots (STR)
1x Hellflower
1x Shieldbreaker
another considerable build
1x Fortified Bracelet
1x Nullstone
1x Steamboots (STR)
1x Stormspirit
1x Frostfield Plate
1x Elder Parasite
Considerable Item's
Totem of kuldra
If u really need an disable item - get this!
Astrolabe
if u want to be more supportive get this!
Sacrificial Heart
if u feel more comfortable with this item, get it!
Puzzle Box
if u have the micromanagement for it - get it!
mana burn and the haste aura are great.
Gameplay
Early Game
Get your items, and choose a lane. You can go solo mid or you can go top or bot with a mate. I prefer Electrician or Predator. When you face heroes who can't kill you without a good farm, basically any carry hero, you want to go offensive against them. Attack them whenever you can, use your spells and time some attacks with your laning partner.
Mid Game
At this time you should have at least your core item build, which is Bottle, Steam Boots/Post Haste 2x Bracers or 2x Talismans and an item which will be used later to create Staff of the Master, Frostfield Plate or another item you prefer.
Now it's time for some team fights. Try to slow a hero with your haunt to make sure your team or yourself will kill him. If you get focused just port out of the fight and stay at the backline, use your spells to do some incredible damage.
Late Game
It's basically the same as mid game, you should have now your core build and Frostfield Plate+ Staff of the Master, or another build u like. If you can't win any fights with your team at this time, try to push every lane and kill the towers, so they have to split up and your team can try to kill one or two heroes.
Good Laning Partner's / small tactical information
Swiftblade
Haunt -> Blade Frenzy -> Flash of Darkness -> Sonar Scream -> Bat Blast | if the enemies are not dead -> Swift Slashes
Pyromancer
Dragonfire -> Phoenix Wave -> Flash of Darkness -> Sonar Scream -> Bat Blast | if the enemies are not dead ->Fervor
Electrician
Static Grip-> Haunt -> Flash of Darkness -> Sonar Scream -> Energy Absorption -> Bat Blast -> Cleansing Shock
Predator
Venomous Leap -> Haunt -> Flash of Darkness -> Sonar Scream -> Bat Blast
Madman
Haunt -> Stalk -> Flash of Darkness -> Barrel Roll -> Sonar Scream -> Berserk -> Bat Blast
Pebbles
Stalagmites -> Pebbles should use Chuck to throw u at the enemys -> Sonar Scream -> Haunt -> Bat Blast -> Flash of Darkness -> Sonar Scream |
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